{"id": "https://epicyon.libreserver.org/users/bob/statuses/106896919794614502", "conversation": "tag:mas.to,2021-09-08:objectId=50715587:objectType=Conversation", "type": "Note", "summary": null, "inReplyTo": "https://mas.to/users/MinimalClick/statuses/106896899207487139", "published": "2021-09-08T16:12:30Z", "url": "https://epicyon.libreserver.org/@bob/106896919794614502", "attributedTo": "https://epicyon.libreserver.org/users/bob", "to": ["https://www.w3.org/ns/activitystreams#Public"], "cc": ["https://epicyon.libreserver.org/users/bob/followers", "https://mas.to/@MinimalClick", "https://mastodon.gamedev.place/@fedor"], "sensitive": false, "atomUri": "https://epicyon.libreserver.org/users/bob/statuses/106896919794614502", "inReplyToAtomUri": "https://mas.to/users/MinimalClick/statuses/106896899207487139", "commentsEnabled": true, "rejectReplies": false, "mediaType": "text/html", "content": "
@MinimalClick @fedor Real space stations have planning systems, and maybe in a game version you tweak the planning system to handle the oncoming hazards.
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