{"id": "https://epicyon.libreserver.org/users/bob/statuses/107170030660879280", "conversation": "tag:cybre.space,2021-10-25:objectId=70185143:objectType=Conversation", "type": "Note", "summary": null, "inReplyTo": "https://cybre.space/users/wim_v12e/statuses/107163098352120649", "published": "2021-10-26T21:48:11Z", "url": "https://epicyon.libreserver.org/@bob/107170030660879280", "attributedTo": "https://epicyon.libreserver.org/users/bob", "to": ["https://www.w3.org/ns/activitystreams#Public"], "cc": ["https://epicyon.libreserver.org/users/bob/followers", "https://cybre.space/@wim_v12e"], "sensitive": false, "atomUri": "https://epicyon.libreserver.org/users/bob/statuses/107170030660879280", "inReplyToAtomUri": "https://cybre.space/users/wim_v12e/statuses/107163098352120649", "commentsEnabled": true, "rejectReplies": false, "mediaType": "text/html", "content": "
@wim_v12e I've tried various VR systems over many years, including very expensive industrial ones, but I doubt that even Facebook will be able to make it go mainstream. The last time I tried a VR headset after a couple of minutes of novelty factor but feeling slightly stressed and dizzy I put it down and thought \"this is something I actively don't want\".
Augmented reality however has a much better chance, provided that they can get the hardware right.
@wim_v12e I've tried various VR systems over many years, including very expensive industrial ones, but I doubt that even Facebook will be able to make it go mainstream. The last time I tried a VR headset after a couple of minutes of novelty factor but feeling slightly stressed and dizzy I put it down and thought \"this is something I actively don't want\".
Augmented reality however has a much better chance, provided that they can get the hardware right.